Kitsune island

I've always been very interested in creating experiences with a physical element. Being able to actually touch interactive elements adds a whole new layer to the player's experience. In this project, I wanted to combine escape game puzzles with a miniature, interactive island where players could gather information and make choices.

In this project, I primarily designed, tested, and built all the interactions. This gives the project a very personal feel.

A physical puzzle of mystery

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Cosmic catch